Category: Doom

  • Doom: The Beauty of Castle WADs

    Expert divers and retro connoisseurs have probably realized that the deeper you look into the chronology of WAD history, the cooler the stuff you find becomes, and among those little pieces of cool history, sometimes trends arise. For some reason, a very common trend for most mappers back then in the 90s was to create…

  • Why E4M1 is the Best Doom Level

    Hell Beneath The sky is turned ablaze in orange hatred. Distant flames burn through the land as they turn hell asunder. The green marble bricks feel unnerving and oddly cold; the air smells acidic, the scent of melting flesh and decaying gore fills the senses with chemical rage. A wooden floor is the only remembrance…

  • WAD Review: Decades of Doom

    Decades of DoomJJBorenDoom2023https://www.doomworld.com/forum/topic/141861-decades-of-doom-vanilla-doom-1/ With the three decades of pure dooming up ahead, now we have plenty of fantastical authors making a comeback, or starting anew, into the world of Doom mapping. Celebrating thirty entire years of continous life and a thriving community is no easy feat, and very few games have managed to do so,…

  • WAD Review: 99 Ways to Die

    99 Ways to DieWarren MarshallDoom II1996Link: https://www.doomworld.com/idgames/levels/doom2/0-9/99ways By 1996, the Doom community was starting to finally process their mapping skills in a concrete and more professional way. Boxy single room areas with a thousand demons was getting out of fashion, and now, it was all about that detail, well, in 90s terms that is; simplistic…

  • Doom: Why Play 90s WADs? Part 2

    If you were born in the 2000s, or late 90s, you missed the golden age and rise of Doom WADs. You missed the mark for being witness to history, but now, you are part of that history in its continuum. WADs are still being published daily, and there’s nothing stopping you back from playing the…

  • WAD Review: Steel Bloody Ornament

    Steel Bloody OrnamentDoom IIFrank Harper2023Link: https://www.doomworld.com/vb/thread/137434 There’s one thing I really love in a Doom map: natural landscapes. It is well known that the de facto visual theme of Doom is that of the all-mighty techbase, and as such, it is quite possibly the single most used theme in the history of WADs, so, after…

  • WAD Review: Terminal Stages of Nostalgia

    Terminal Stages of NostalgiaAD_79Doom II2023Link: https://www.doomworld.com/vb/thread/136024 A gigantic artwork that feels like dipping your toes in cool turquoise water. Terminal Stages of Nostalgia is a single-level PWAD for Doom 2 that’s set around a massive structure of beautiful magnitude complemented by a soft and lively color palette that’s a joy to the eyes. What AD_79…

  • WAD Review: 10 AM Break

    10 AM BreakDoom IIDecay2022Link: https://www.doomworld.com/idgames/levels/doom2/0-9/10ambreakm Decay is quite the oddball. He’s a hardcore old-school veteran that has seen some shit, and while you might think he’s probably a very ultra-violent slaughter-only player, his maps are quite the contrast! Most of them are simple, short, visually pleasing and accessible. He has a long career, mostly around…

  • Doom: Why Play 90s WADs? Part 1

    Well, that’s a though question so I’ll make two versions. The short versions: I enjoy them. They are fun to my tastes and always feels like opening a surprise box. Oh, wanna read the long version? Well, it is hard to truly try and capture exactly what makes me (and so many others) enthralled to…

  • WAD Review: TMP

    TMPDoomGary McAndrew1994Link: https://www.doomworld.com/idgames/levels/doom/s-u/tmp As the saying goes, he who searches, will find. I think that’s how it goes anyway. Well, I was searching for some classic 90s goodies, dusting away into near-oblivion, and while I was browsing the obscure archives of the Doom Wiki, I imagine to find an interesting WAD from 1994 that had…

Blog at WordPress.com.

Design a site like this with WordPress.com
Get started